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	<title>Boiling Sky Film Group &#187; Kim</title>
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	<link>http://boilingsky.com</link>
	<description>Short Films, Digital Strategies, and Discussion</description>
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		<title>Rotoscoping Continued</title>
		<link>http://boilingsky.com/2010/07/rotoscoping-continued/</link>
		<comments>http://boilingsky.com/2010/07/rotoscoping-continued/#comments</comments>
		<pubDate>Tue, 20 Jul 2010 16:52:20 +0000</pubDate>
		<dc:creator>Kim</dc:creator>
				<category><![CDATA[Misc]]></category>

		<guid isPermaLink="false">http://boilingsky.com/?p=564</guid>
		<description><![CDATA[
			
				
			
		
Here&#8217;s a great example of the look/technique I&#8217;m going for.  From Spek Studios in Williamsburg. Brooklyn:
K&#8217;naan: Spek Studio
For lack of better tools and time, I&#8217;m trying a method (that won&#8217;t look so scribbley, unfortunately) of tracing with paths in Illustrator, and then key frame animating the paths every third frame (and then tripling each [...]]]></description>
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<p>Here&#8217;s a great example of the look/technique I&#8217;m going for.  From Spek Studios in Williamsburg. Brooklyn:</p>
<p><a href='http://www.spekstudios.com/videos/kanaan.mp4' >K&#8217;naan: Spek Studio</a></p>
<p>For lack of better tools and time, I&#8217;m trying a method (that won&#8217;t look so scribbley, unfortunately) of tracing with paths in Illustrator, and then key frame animating the paths every third frame (and then tripling each frame in the final animation). Basically I&#8217;m hoping to NOT have to start from scratch on each frame of the clip by using previously drawn paths.  I&#8217;ve only just finished the paths and color for the first frame. I should be able to test out the animating this week sometime.</p>
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		<title>Rotoscoping? Or Rotoscoping</title>
		<link>http://boilingsky.com/2010/06/rotoscoping-or-rotoscoping/</link>
		<comments>http://boilingsky.com/2010/06/rotoscoping-or-rotoscoping/#comments</comments>
		<pubDate>Thu, 17 Jun 2010 17:25:06 +0000</pubDate>
		<dc:creator>Kim</dc:creator>
				<category><![CDATA[Misc]]></category>

		<guid isPermaLink="false">http://boilingsky.com/?p=541</guid>
		<description><![CDATA[
			
				
			
		
Lately I&#8217;ve been talking about and researching about how to transfer my knowledge of rotoscoping with film to the digital world for an upcoming part in the project I&#8217;m working on.
Now before I continue, this is where it gets complicated. Over the weekend I tried to talk to the Director and Animator of a film [...]]]></description>
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<p>Lately I&#8217;ve been talking about and researching about how to transfer my knowledge of rotoscoping with film to the digital world for an upcoming part in the project I&#8217;m working on.</p>
<p>Now before I continue, this is where it gets complicated. Over the weekend I tried to talk to the Director and Animator of a film that is probably 70% &#8220;rotoscoped&#8221;.  That is, backgrounds and objects are drawn cartoony with the real people living within that space.  I wanted to know how he was doing it in After Effects.<br />
Basically I couldn&#8217;t get a straight answer out of him&#8230; but I would find out later it was because we were not on the same page of what we were talking about.</p>
<p>Later in the week I talked to a friend who is also an After Effects animator and asked HER how she would do rotoscoping in AFX or on the computer in general and got the same &#8220;use masks&#8221; answer the other guy gave me.  I kept trying to explain my scenario where I wanted to replace a background with a drawn version of it.  The way I wanted to replace it was not to mask out the subject and composite in a separate animation, but to draw OVER the background, because I wanted it to both match the background exactly, and have moving lines that changed so one could tell it was drawn on.  And she would say &#8220;Just track a mask around the subject in the foreground&#8230;&#8221;</p>
<p>She showed me this video as an example:</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/e82VE8UtW8A&amp;hl=en_US&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="560" height="340" src="http://www.youtube.com/v/e82VE8UtW8A&amp;hl=en_US&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><font size=1><em>(Though the Rihanna video <em>may</em> have some drawn in elements like the crayon looking stars&#8230; she mainly was showing me for the green screen keying and replacing backgrounds.)</em></font></p>
<p><strong>And then I would say, no, what I mean is like this:</strong></p>
<p><object id="viddler" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="437" height="288" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="fake=1" /><param name="src" value="http://www.viddler.com/player/a443840f/97.472/" /><param name="name" value="viddler" /><param name="allowfullscreen" value="true" /><embed id="viddler" type="application/x-shockwave-flash" width="437" height="288" src="http://www.viddler.com/player/a443840f/97.472/" name="viddler" flashvars="fake=1" allowfullscreen="true" allowscriptaccess="always"></embed></object></p>
<p>And finally she said &#8220;Oh, like Waking Life.&#8221; Yeah!</p>
<div id="attachment_554" class="wp-caption alignright" style="width: 394px"><a href="http://boilingsky.com/wp-content/uploads/2010/06/WakingLife-trailer_02.jpg"><img class="size-full wp-image-554 " title="WakingLife-trailer_02" src="http://boilingsky.com/wp-content/uploads/2010/06/WakingLife-trailer_02.jpg" alt="Though Waking Life might be Faux-toscoping." width="384" height="218" /></a><p class="wp-caption-text">Though Waking Life might be Faux-toscoping.</p></div>
<p>It wasn&#8217;t until I talked it over with David later that night and then decided to look it up that we figured out why all the people I talked to seem to call what I would call &#8220;compositing&#8221; rotoscoping, and that it was not anything like what I was meaning by rotoscoping&#8230;</p>
<p>But wikipedia cleared it up:</p>
<blockquote><p><strong>Rotoscoping is an animation  technique in which animators trace over live-action film movement, frame by frame, for use in animated films.</strong> Originally, pre-recorded live-action film images were projected onto a frosted glass panel and re-drawn by an animator. This projection equipment is called a rotoscope, although this device has been replaced by computers  in recent years. <strong>In the visual effects industry, the term rotoscoping refers to the technique of manually creating a matte for an element on a live-action plate so it may be composited over another background.</strong></p></blockquote>
<p>Ugh! Why would one term be used now for two completely different things?  What I was talking about was adding to the frame. What they were talking about was cutting out and taking away.</p>
<p>To me, rotoscope is both a technique and a look. Hand-drawn, simplistic realism; either partially tracing, completely tracing a shot, or adding hand-drawn elements to a real shot so that they look like they exist within the shot.  You&#8217;re limited by what you can accomplish with a rotoscoping machine, and then only transferring those techniques and that look to computers.</p>
<p>In college we rotoscoped a film about bear cubs by projecting the film onto glass, frame by frame, and we traced over it onto paper.  From what I&#8217;ve read, the best way to do it digitally seems to be to send the shot to Photoshop.  Unless there&#8217;s any other way people know of!</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/Z6popsPh9h0&amp;hl=en_US&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="385" src="http://www.youtube.com/v/Z6popsPh9h0&amp;hl=en_US&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<title>Push the Button!!</title>
		<link>http://boilingsky.com/2010/06/push-the-button/</link>
		<comments>http://boilingsky.com/2010/06/push-the-button/#comments</comments>
		<pubDate>Wed, 09 Jun 2010 02:01:36 +0000</pubDate>
		<dc:creator>Kim</dc:creator>
				<category><![CDATA[Misc]]></category>

		<guid isPermaLink="false">http://boilingsky.com/?p=525</guid>
		<description><![CDATA[
			
				
			
		
For our LOST finale party (On the Black Rock! Aka the Frying Pan boat), I had our friend, Alan MacDougall, write me a program that was an interactive Swan Station computer replica. We had the computer set up in a room on the boat for people to type in the numbers&#8230;. or not&#8230;. as part [...]]]></description>
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<p>For our LOST finale party (On the Black Rock! Aka the Frying Pan boat), I had our friend, Alan MacDougall, write me a program that was an interactive Swan Station computer replica. We had the computer set up in a room on the boat for people to type in the numbers&#8230;. or not&#8230;. as part of the Tour de Black Rock.</p>
<p>Check it out! Push the button!! (type in the box) Or if you let it run out, something fun will happen too. Play around, try it a few times. It says different stuff now and again.  There are some Easter eggs and fun Lost stuff goin&#8217; on.</p>

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<p>And if anyone is interested, here are some photos taken from the party taken by The NYC Photographer, Brad Jackson.<br />
<a href="http://www.flickr.com/photos/bradsportfolio/sets/72157624143058590/">Lost Photo Set</a></p>
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		<item>
		<title>Don&#8217;t Drop the Slate</title>
		<link>http://boilingsky.com/2010/05/dont-drop-the-slate/</link>
		<comments>http://boilingsky.com/2010/05/dont-drop-the-slate/#comments</comments>
		<pubDate>Mon, 03 May 2010 18:24:58 +0000</pubDate>
		<dc:creator>Kim</dc:creator>
				<category><![CDATA[Misc]]></category>
		<category><![CDATA[Production]]></category>

		<guid isPermaLink="false">http://boilingsky.com/2010/05/dont-drop-the-slate/</guid>
		<description><![CDATA[
			
				
			
		
If you drop the clapper arm instead of pushing it down, it will bounce up slightly and make another smaller clap sound that really makes it more difficult than it needs to be to sync!
&#8230; Just sayin&#8217;.

Animated gif brought to you by the 90s.
]]></description>
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<p style="text-align: center;">If you drop the clapper arm instead of pushing it down, it will bounce up slightly and make another smaller clap sound that really makes it more difficult than it needs to be to sync!</p>
<p>&#8230; Just sayin&#8217;.<br />
<a href="http://boilingsky.com/wp-content/uploads/2010/05/clapper.gif"><img class="size-full wp-image-518 alignright" title="clapper" src="http://boilingsky.com/wp-content/uploads/2010/05/clapper.gif" alt="This animated gif brought to you by 1997." width="34" height="35" /></a><br />
<font size=1>Animated gif brought to you by the 90s.</font></p>
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		<title>Shepard Fairey Sighting!</title>
		<link>http://boilingsky.com/2010/04/shepard-fairey-sighting/</link>
		<comments>http://boilingsky.com/2010/04/shepard-fairey-sighting/#comments</comments>
		<pubDate>Fri, 30 Apr 2010 03:01:35 +0000</pubDate>
		<dc:creator>Kim</dc:creator>
				<category><![CDATA[Misc]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Brooklyn]]></category>
		<category><![CDATA[Shepard Fairey]]></category>

		<guid isPermaLink="false">http://boilingsky.com/?p=511</guid>
		<description><![CDATA[
			
				
			
		
Saw one of the new Shepard Fairey murals on Wythe and North 11th today.

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<p>Saw one of the new Shepard Fairey murals on Wythe and North 11th today.</p>
<p><a href="http://boilingsky.com/wp-content/uploads/2010/04/SF2.jpg"><img class="size-full wp-image-512 alignright" title="SF2" src="http://boilingsky.com/wp-content/uploads/2010/04/SF2.jpg" alt="SF2" width="480" height="720" /></a><a href="http://boilingsky.com/wp-content/uploads/2010/04/SF1.jpg"><img class="size-full wp-image-513 alignright" title="SF1" src="http://boilingsky.com/wp-content/uploads/2010/04/SF1.jpg" alt="SF1" width="480" height="720" /></a></p>
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		<title>Coming soon&#8230;&#8230;ish!</title>
		<link>http://boilingsky.com/2010/04/coming-soon-ish/</link>
		<comments>http://boilingsky.com/2010/04/coming-soon-ish/#comments</comments>
		<pubDate>Fri, 09 Apr 2010 16:23:12 +0000</pubDate>
		<dc:creator>Kim</dc:creator>
				<category><![CDATA[Misc]]></category>

		<guid isPermaLink="false">http://boilingsky.com/?p=457</guid>
		<description><![CDATA[
			
				
			
		
Hopefully sometime in 2010!
http://www.karmamarkthemovie.com/


Directed by Kim Huston




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<p>Hopefully sometime in 2010!</p>
<p><a title="Karma Mark the movie" href="http://www.karmamarkthemovie.com/" target="_blank">http://www.karmamarkthemovie.com/<br />
</a>
<p />
Directed by Kim Huston
<p />
<p />
<p><img class="size-medium wp-image-495 alignnone" title="britney" src="http://boilingsky.com/wp-content/uploads/2010/04/britney1-300x169.jpg" alt="britney" width="300" height="169" /></p>
<p><img class="size-medium wp-image-497 alignnone" title="james" src="http://boilingsky.com/wp-content/uploads/2010/04/james1-300x168.jpg" alt="james" width="300" height="168" /></p>
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		<title>Avid Trips &#8211; Filename Recovery</title>
		<link>http://boilingsky.com/2010/04/avid-trips-filename-recovery/</link>
		<comments>http://boilingsky.com/2010/04/avid-trips-filename-recovery/#comments</comments>
		<pubDate>Fri, 02 Apr 2010 17:53:53 +0000</pubDate>
		<dc:creator>Kim</dc:creator>
				<category><![CDATA[Avid Trips]]></category>
		<category><![CDATA[Misc]]></category>
		<category><![CDATA[Post]]></category>

		<guid isPermaLink="false">http://boilingsky.com/?p=439</guid>
		<description><![CDATA[
			
				
			
		
I&#8217;ve decided to post some tips/tricks (Trips!) I&#8217;ve found to be really useful in working with Avid and as an Assistant Editor that will both remind me later down the road and hopefully help out someone desperately searching for answers late at night online.
Two Ways to Recover Your Original Source Clip Filenames:
If you&#8217;ve changed your [...]]]></description>
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<p>I&#8217;ve decided to post some tips/tricks (Trips!) I&#8217;ve found to be really useful in working with Avid and as an Assistant Editor that will both remind me later down the road and hopefully help out someone desperately searching for answers late at night online.</p>
<p><strong>Two Ways to Recover Your Original Source Clip Filenames:</strong></p>
<p>If you&#8217;ve changed your clip names in Avid, and didn&#8217;t copy the column over into another column like &#8220;Take&#8221; or &#8220;Comments&#8221;  for reference later, you may have already noticed the problems that arise from this seemingly innocent act.<br />
For my current project, there are hundreds of archive clips that all need to retain their original archive clip ID in order to find the clip again and order masters from the archive companies.  Having not always kept the original name somewhere in a column of the bin, I&#8217;m wondering &#8220;How the hell do I know what clip is what without having to open each  up and visually reference based on the backed up media?&#8221;</p>
<p><strong>1. Reveal File</strong><br />
Though you have changed the clip name in the bin, the MXF file Avid created on the import retains the original clip name in the first part of the MXF file name.  Reveal File shows you the exact file on whichever hard drive you loaded it to.<br />
Copy and paste just the obvious clip name part of the file (and not the other Avid generated numbers and letters) back into the Avid in a column like &#8220;Comment&#8221;, in order to export an EDL with that info in it.</p>
<p>But just so you know, the Avid does cut off the character count of your filename after what appears to be around 18 characters and then just ignores the rest.  So I would still cross reference it with the backed up media if your filenames are longer than that.</p>
<p><strong>2. Use FilmScribe and show column &#8220;UNC Path&#8221;</strong><br />
If you backed up your media, and imported it from where you backed it up from, FilmScribe (another option above EDL in the output menu) will tell you the file path from the imported file, which ultimately ends with the filename.</p>
<p>ex.: G:\Loaded\GettyImages\8jd9fle9.jpg<br />
Copy and paste that last part into the Avid somewhere useful. And/or just give the archive person the FilmScribe printout/file/link. (Though I&#8217;d recommend keeping that information that you&#8217;ve just worked on relocating somewhere in the bin as well)</p>
<p>If the original location from where the file was imported was changed or deleted or moved somewhere else, I&#8217;m not sure if it still retains that information.  You could always use the reveal file method instead.</p>
<p><strong>However</strong>, both methods are a pain in the ass, so now that you&#8217;ve learned it&#8217;s a bad idea to get rid of the original clip names all together, don&#8217;t do it again! I&#8217;m making a habit of putting that info into the &#8220;Take&#8221; column, which wasn&#8217;t being used in our project. Maybe make your own column called &#8220;Clip Name&#8221; so that there isn&#8217;t much of a chance someone accidentally changes the column&#8217;s info on you.  Then make sure to remind everyone on the project who may load something without you knowing, to keep up the same protocol.</p>
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		<title>Alice in Wonderland Japanese Commercial</title>
		<link>http://boilingsky.com/2010/03/alice-in-wonderland-japanese-commercial/</link>
		<comments>http://boilingsky.com/2010/03/alice-in-wonderland-japanese-commercial/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 06:18:56 +0000</pubDate>
		<dc:creator>Kim</dc:creator>
				<category><![CDATA[Misc]]></category>

		<guid isPermaLink="false">http://boilingsky.com/?p=432</guid>
		<description><![CDATA[
			
				
			
		
We made a &#8220;fake commercial&#8221; for the March Channel101 screening, which was fakely sponsored by Tim Burton&#8217;s Alice in Wonderland.
It only seemed fitting, given the crazy trippiness of the film, to make a Japanese commercial, reminiscent of Mr. Sparkle or the Japander streamed commercials with like Arnold Schwarzenegger going bonkers and graphics flying everywhere.

Alice in [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;">
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<p>We made a &#8220;fake commercial&#8221; for the March <a title="Channel101 NY" href="http://ny.channel101.com" target="_blank">Channel101</a> screening, which was fakely sponsored by Tim Burton&#8217;s Alice in Wonderland.</p>
<p>It only seemed fitting, given the crazy trippiness of the film, to make a Japanese commercial, reminiscent of Mr. Sparkle or the <a title="japander.com" href="http://www.japander.com/japander/index.htm" target="_blank">Japander</a> streamed commercials with like Arnold Schwarzenegger going bonkers and graphics flying everywhere.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="600" height="450" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=9997288&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="600" height="450" src="http://vimeo.com/moogaloop.swf?clip_id=9997288&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a href="http://vimeo.com/9997288">Alice in Wonderland fake sponsor commercial</a> from <a href="http://vimeo.com/kimhuston">Kim Huston</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
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		<title>Artbeats giving away footage</title>
		<link>http://boilingsky.com/2010/02/artbeats-giving-away-footage/</link>
		<comments>http://boilingsky.com/2010/02/artbeats-giving-away-footage/#comments</comments>
		<pubDate>Mon, 01 Mar 2010 01:23:52 +0000</pubDate>
		<dc:creator>Kim</dc:creator>
				<category><![CDATA[Misc]]></category>

		<guid isPermaLink="false">http://boilingsky.com/?p=427</guid>
		<description><![CDATA[
			
				
			
		
The stock footage site Artbeats is giving away one free clip (in either NTSC, PAL, or HD) a day (forever?).  All you have to do is register for the site and then choose your resolution and download.  Registering is free and basically painless.  I just found out literally minutes ago, so I&#8217;m not sure about [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;">
			<a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fboilingsky.com%2F2010%2F02%2Fartbeats-giving-away-footage%2F"><br />
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			</a>
		</div>
<p>The stock footage site <a title="Artbeats.com site" href="http://www.artbeats.com" target="_blank">Artbeats</a> is giving away one free clip (in either NTSC, PAL, or HD) a day (forever?).  All you have to do is register for the site and then choose your resolution and download.  Registering is free and basically painless.  I just found out literally minutes ago, so I&#8217;m not sure about the variety of subject or any other specifics.  The clip today is an aerial pan over the Badlands.  Who knows when I&#8217;ll use it, but I&#8217;ll find a way!  All I know is that it&#8217;s a great idea that I&#8217;m going to take advantage of!</p>
<p>You can also request to have the clip shipped to you, on dvd I would guess, but you have to pay for the shipping.</p>
<div id="attachment_428" class="wp-caption alignright" style="width: 430px"><a href="http://boilingsky.com/wp-content/uploads/2010/02/daily_free_clip_medium.gif"><img class="size-full wp-image-428" title="daily_free_clip_medium" src="http://boilingsky.com/wp-content/uploads/2010/02/daily_free_clip_medium.gif" alt="From Artbeats.com" width="420" height="186" /></a><p class="wp-caption-text">From Artbeats.com</p></div>
<p>They also say the clips are exactly the same as the ones they sell, or otherwise noted if they have been shorted for download time or whathaveyou.</p>
<p>I&#8217;m hesitant to link the &#8220;about&#8221; page because it seems like the url might change day by day depending on what clip is free, but here it is just in case it stays the same: <a title="About Free Clip Program" href="http://www.artbeats.com/free_clips/SMA128/about" target="_blank">http://www.artbeats.com/free_clips/SMA128/about</a></p>
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		<title>2009 VES Awards Nominations and Winners (in bold)</title>
		<link>http://boilingsky.com/2010/02/2009-ves-awards-nominees/</link>
		<comments>http://boilingsky.com/2010/02/2009-ves-awards-nominees/#comments</comments>
		<pubDate>Mon, 15 Feb 2010 19:35:14 +0000</pubDate>
		<dc:creator>Kim</dc:creator>
				<category><![CDATA[Awards]]></category>
		<category><![CDATA[Misc]]></category>

		<guid isPermaLink="false">http://boilingsky.com/?p=404</guid>
		<description><![CDATA[
			
				
			
		
Annnnnd because I&#8217;m interested, here are the nominees for the Visual Effects Society (VES) Awards.
Outstanding Visual Effects in a Visual Effects Driven Feature Motion Picture
2012
Volker Engel, Visual Effects Supervisor
Marc Weigert, Visual Effects Supervisor
Josh Jaggars, Visual Effects Producer
AVATAR
Joe Letteri, Senior Visual Effects Supervisor
Joyce Cox, Overall VFX Producer
Eileen Moran, VFX Producer
Richard Baneham, Animation Supervisor
DISTRICT 9
Dan Kaufman, VFX [...]]]></description>
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			</a>
		</div>
<p>Annnnnd because I&#8217;m interested, here are the nominees for the Visual Effects Society (VES) Awards.</p>
<p><em><span style="text-decoration: underline;"><strong>Outstanding Visual Effects in a Visual Effects Driven Feature Motion Picture</strong></span></em></p>
<p>2012<br />
Volker Engel, Visual Effects Supervisor<a href="http://boilingsky.com/wp-content/uploads/2010/02/awardsrev_0.jpg"><img class="alignright size-full wp-image-418" title="awardsrev_0" src="http://boilingsky.com/wp-content/uploads/2010/02/awardsrev_0.jpg" alt="awardsrev_0" width="124" height="240" /></a><br />
Marc Weigert, Visual Effects Supervisor<br />
Josh Jaggars, Visual Effects Producer</p>
<p><strong>AVATAR<br />
Joe Letteri, Senior Visual Effects Supervisor<br />
Joyce Cox, Overall VFX Producer<br />
Eileen Moran, VFX Producer<br />
Richard Baneham, Animation Supervisor</strong></p>
<p>DISTRICT 9<br />
Dan Kaufman, VFX Supervisor<br />
Stefanie Boose, VFX Producer<br />
James Stewart, Creature Supervisor<br />
Peter Muyzers, On-set VFX Plate Supervisor</p>
<p>STAR TREK<br />
Roger Guyett, Visual Effects Supervisor<br />
Burt Dalton, Special Effects Supervisor<br />
Shari Hanson, Visual Effects Producer<br />
Russell Earl, Visual Effects Supervisor</p>
<p>TRANSFORMERS: REVENGE OF THE FALLEN<br />
Scott Farrar, Visual Effects Supervisor<br />
John Frazier, Special Effects Supervisor<br />
Scott Benza, Animation Director<br />
Wayne Billheimer, Visual Effects Producer<span id="more-404"></span></p>
<p><span style="text-decoration: underline;"><em><strong>Outstanding Supporting Visual Effects in a Feature Motion Picture</strong></em></span></p>
<p>ANGELS &amp; DEMONS<br />
Barrie Hemsley, VFX Producer<br />
Angus Bickerton, VFX Supervisor<br />
Ryan Cook, VFX Supervisor<br />
Mark Breakspear, VFX Supervisor</p>
<p>THE BOX<br />
Thomas Tannenberger, Visual Effects Supervisor<br />
Olcun Tan, Digital Effects Supervisor<br />
Mark Kolpak, Visual Effects Producer<br />
Peter Cvijanovic, Compositing Supervisor</p>
<p>INVICTUS<br />
Michael Owens, VFX Supervisor<br />
Geoff Hancock, VFX Supervisor<br />
Cyndi Ochs, VFX Producer<br />
Dennis Hoffman, Head of Production</p>
<p>THE ROAD<br />
Mark O. Forker, VFX Supervisor<br />
Phillip Moses, VFX Producer<br />
Ed Mendez, Compositing Supervisor<br />
Paul Graff, VFX Supervisor &#8211; Crazy Horse Effects</p>
<p><strong>SHERLOCK HOLMES<br />
Jonathan Fawkner, VFX Supervisor<br />
Chas Jarrett, VFX Supervisor<br />
David Vickery, VFX Supervisor<br />
Dan Barrow, VFX Producer</strong></p>
<p><span style="text-decoration: underline;"><em><strong>Outstanding Animation in an Animated Feature Motion Picture</strong></em></span></p>
<p>9<br />
Jinko Gotoh, Co-Producer<br />
Joe Ksander, Animation Director<br />
Daryl Graham, Supervising Animator<br />
Ken Duncan, Animation Supervisor</p>
<p>CLOUDY WITH A CHANCE OF MEATBALLS<br />
Pete Nash, Animation Director<br />
Chris Juen, Co-Producer<br />
Alan Hawkins, Supervising Animator<br />
Mike Ford, CG Supervisor</p>
<p>CORALINE<br />
Henry Selick, Animation Director<br />
Claire Jennings, Animation Producer</p>
<p>ICE AGE: DAWN OF THE DINOSAURS<br />
Melvin Tan, Senior Animator<br />
Galen Chu, Supervising Animator<br />
Jeff Gabor, Senior Animator<br />
Anthony Nisi, Animation Production Supervisor</p>
<p><strong>UP<br />
Pete Docter, Director<br />
Jonas Rivera, Producer<br />
Steve May, Supervising Technical Director<br />
Gary Bruins, Effects Supervisor</strong></p>
<p><span style="text-decoration: underline;"><em><strong>Outstanding Visual Effects in a Broadcast Miniseries, Movie or a Special</strong></em></span></p>
<p>ALICE &#8211; Night 2<br />
Lee Wilson, VFX Supervisor<br />
Lisa Sepp-Wilson, VFX Producer<br />
Sebastien Bergeron, DFX Supervisor<br />
Les Quinn, CG Supervisor</p>
<p>BEN 10: ALIEN SWARM &#8211; Montage<br />
Evan Jacobs, Visual Effects Supervisor<br />
Sean McPherson, Visual Effects Supervisor<br />
Andrew Orloff, Visual Effects Supervisor</p>
<p><strong>DISNEY PREP AND LANDING &#8211; Gadgets, Globes, and other Garish Gizmos<br />
Dorothy McKim, VFX Producer<br />
Scott Kersavage, VFX Supervisor<br />
David Hutchins, EFX Animator<br />
Kee Suong, EFX Animator</strong></p>
<p>INFESTATION<br />
PJ Foley, VFX Producer<br />
Efram Potelle, VFX Supervisor<br />
James May, Technical Director<br />
Dan DeEntremont, Animator</p>
<p>SKELLIG<br />
Sara Bennett, Compositing Supervisor<br />
Jenna Powell, Visual Effects Producer<br />
David Houghton, Visual Effects Supervisor<br />
Jean-Claude Deguara, Senior Animation Supervisor</p>
<p><span style="text-decoration: underline;"><em><strong>Outstanding Visual Effects in a Broadcast Series</strong></em></span></p>
<p><strong>BATTLESTAR GALACTICA SEASON 4 &#8211; Ep. 421 “Daybreak”<br />
Michael Gibson, VFX Producer<br />
Gary Hutzel, VFX Supervisor<br />
Jesse Toves, CGI Artist<br />
Dave Morton, CGI Artist</strong></p>
<p>DEFYING GRAVITY &#8211; Pilot<br />
Sam Nicholson, VFX Producer<br />
Dale Fay, VFX Supervisor<br />
Mike Yip, 3D Lead Artist<br />
Jared Jones, Lead Compositor</p>
<p>FRINGE – Ep. 206 “Earthling”<br />
Jay Worth, VFX Supervisor/Producer<br />
Robert Habros, VFX Supervisor<br />
Andrew Orlaff, VFX Supervisor<br />
Eric Hance, Visual Effects Artist</p>
<p>STARGATE UNIVERSE &#8211; Air<br />
Mark Savela, VFX Supervisor<br />
Shannon Gurney, VFX Producer<br />
Andrew Karr, CGI Supervisor<br />
Craig Vandenbiggelaar, Digital Effects Supervisor</p>
<p>V- Pilot<br />
Andrew Orloff, VFX Supervisor<br />
Karen Czukerberg, VFX Producer<br />
Chris Zapara, VFX Supervisor<br />
Johnathan R. Banta, Lead Compositor</p>
<p><span style="text-decoration: underline;"><em><strong>Outstanding Supporting Visual Effects in a Broadcast Program</strong></em></span></p>
<p><strong>CSI CRIME SCENE INVESTIGATION – Ep. 1001 “Opening Sequence”<br />
Rik Shorten, VFX Supervisor<br />
Sabrina Arnold, VFX Producer<br />
Steve Meyer, Compositor<br />
Derek Smith, Compositor</strong></p>
<p>FLASH FORWARD &#8211; No More Good Days<br />
Kevin Blank, Visual Effects Supervisor<br />
Andrew Orloff, VFX Producer<br />
Steve Meyer, 2D Supervisor<br />
Jonathan Spencer Levy, Facility VFX Supervisor</p>
<p>KINGS &#8211; Ep. 001 “Goliath”<br />
Craig Weiss, VFX Supervisor<br />
Ron Moore, VFX Producer<br />
Niel Wray, CG Supervisor<br />
Brian Vogt, Lead Lighting TD</p>
<p>KRUPP-EINE DEUTSCHE FAMILIE &#8211; Krupp<br />
Thomas Tannenberger, Visual Effects Supervisor<br />
Olcun Tan, Digital Effects Supervisor<br />
Mark Kolpak, Visual Effects Producer<br />
Shane Cook, Compositing Supervisor</p>
<p>LOST &#8211; The Incident Part 1 &amp; 2<br />
Mitch Suskin, Visual Effects Supervisor<br />
Samantha Mabie-Tuinstra, Visual Effects Producer<br />
Eric Hance, Supervising Artist<br />
Sean Scott, Character Animator</p>
<p><span style="text-decoration: underline;"><em><strong>Best Single Visual Effect of the Year</strong></em></span></p>
<p>2012 &#8211; Escape from L.A.<br />
Volker Engel, Visual Effects Supervisor<br />
Marc Weigert, Visual Effects Supervisor<br />
Josh R. Jaggars, Visual Effects Producer<br />
Mohen Leo, Visual Effects Supervisor</p>
<p>AVATAR &#8211; Quarich&#8217;s Escape<br />
John Knoll, Visual Effects Supervisor<br />
Jill Brooks, Visual Effects Producer<br />
Frank Losasso Petterson, Simulation Technical Director<br />
Tory Mercer, Compositor</p>
<p><strong>AVATAR- Neytiri Drinking<br />
Joe Letteri, Senior Visual Effects Supervisor<br />
Joyce Cox, Overall VFX Producer<br />
Eileen Moran, VFX Producer<br />
Thelvin Cabezas, Lighting Technical Director</strong></p>
<p>KNOWING &#8211; Plane Crash<br />
Andrew Jackson, VFX Supervisor<br />
Camille Cellucci, VFX Producer<br />
Dan Breckwoldt, Lead Compositor<br />
Angelo Sahin, Special Effects Supervisor</p>
<p>TERMINATOR SALVATION &#8211; VLA Escape<br />
Charles Gibson, Studio Visual Effects Supervisor<br />
Chantal Feghali, Studio Producer<br />
Ben Snow, Visual Effects Supervisor<br />
Susan Greenhow, Visual Effects Producer</p>
<p><span style="text-decoration: underline;"><em><strong>Outstanding Visual Effects in a Commercial</strong></em></span></p>
<div id="attachment_425" class="wp-caption alignright" style="width: 278px"><a href="http://boilingsky.com/wp-content/uploads/2010/02/voyage-lune-1902poster.jpg"><img class="size-full wp-image-425" title="voyage-lune-1902poster" src="http://boilingsky.com/wp-content/uploads/2010/02/voyage-lune-1902poster.jpg" alt="voyage-lune-1902poster" width="268" height="450" /></a><p class="wp-caption-text">The logo for VES, and the actual trophy are modeled after the moon in &quot;Le Voyage dans la Lune,&quot; the 1902 Georges Méliès film.</p></div>
<p>AMF &#8211; The Caterpillar<br />
Asher Edwards, VFX Producer<br />
Robert Sethi, VFX Supervisor<br />
Becky Porter, Lead Compositor<br />
Jamie O&#8217;Hara, Lead Character Modeller</p>
<p><strong>AUDI &#8211; Intelligently Combined<br />
Jay Barton, Visual Effects Supervisor<br />
Rafael F. Colon, Sr. Compositor<br />
Ronald Herbst, CG Supervisor<br />
Chris Fieldhouse, Visual Effects Producer</strong></p>
<p>KERRY LOWLOW &#8211; Mouse<br />
Jake Mengers, VFX Supervisor<br />
Stephen Newbold, VFX Supervisor<br />
Ashley Bernes, Effects TD<br />
Louisa Cartwright Tucker, VFX Producer</p>
<p>PEPSI &#8211; The Flight of the Penguin<br />
Murray Butler, VFX Supervisor/Lead Flame<br />
Seth Gollub, Animation Lead<br />
Andy Walker, VFX Supervisor, Technical Lead<br />
Jenn Dewey, Senior VFX Producer</p>
<p>PLANE STUPID &#8211; Polar Bears<br />
Jake Mengers, VFX Supervisor<br />
Vicky Osborn, CG Artist<br />
Suzanne Jandu, Compositor<br />
Scott Griffin, VFX Producer</p>
<p><span style="text-decoration: underline;"><em><strong>Outstanding Visual Effects in a Special Venue Project</strong></em></span></p>
<p>BEYOND ALL BOUNDARIES – Multi-plane Visual Effects<br />
Daren Ulmer, Visual Effects Supervisor<br />
Cedar Conner, Lead Compositor<br />
Susan Beth Smith, Visual Effects Producer</p>
<p><strong>DANCE OF THE DRAGONS &#8211; Eastern<br />
Derry Frost, VFX Supervisor<br />
Michael Morreale, VFX Producer</strong></p>
<p><span style="text-decoration: underline;"><em><strong>Outstanding Real Time Visuals in a Video Game</strong></em></span></p>
<p><strong>CALL OF DUTY: MODERN WARFARE 2 &#8211; Gulag Extraction<br />
Mark Rubin, Producer<br />
Richard Kriegler, Art Director<br />
Robert Gaines, Lead Visual Effects Artist<br />
David Johnson, Visual Effects Artist</strong></p>
<p>FIGHT NIGHT ROUND 4 &#8211; Gameplay<br />
Frank Vitz, CG Supervisor<br />
Jenny Freeman, Art Director<br />
Jeff Atienza, Producer<br />
Ben Ross, Lead Character Artist</p>
<p>NEED FOR SPEED SHIFT &#8211; World Sequence<br />
Andreas Moll, Art Director<br />
Sven Moll, Art Director<br />
Dave Flynn, Development Director &#8211; World<br />
Robert Dibley, Lead Rendering Software Engineer</p>
<p>UNCHARTED 2: AMONG THIEVES<br />
Evan Wells, Game Producer<br />
Christophe Balestra, Technical Lead</p>
<p><span style="text-decoration: underline;"><em><strong>Outstanding Visual Effects in a Video Game Trailer</strong></em></span></p>
<p>DJ HERO<br />
Diarmid Harrison-Murray, VFX Supervisor<br />
Sarah Hiddlestone, Senior CG Producer<br />
Marco Puig, Art Director<br />
Jamie Jackson, Game Producer</p>
<p><strong>HALO 3: ODST &#8211; The Life<br />
Robert Moggach, VFX Supervisor<br />
Ryan Meredith, VFX Producer<br />
Jens Zalzala, CG Supervisor<br />
Michael Pardee, Executive Producer</strong></p>
<p>MASS EFFECT 2<br />
Tim Miller, VFX Producer<br />
Brandon Riza, VFX Supervisor<br />
Dave Wilson, GC Supervisor</p>
<p>STAR WARS: THE OLD REPUBLIC<br />
Tim Miller, VFX Producer<br />
Brandon Riza, VFX Supervisor<br />
Dave Wilson, GC Supervisor</p>
<p><span style="text-decoration: underline;"><em><strong>Outstanding Animated Character in a Live Action Feature Motion Picture</strong></em></span></p>
<p><strong>AVATAR &#8211; Neytiri<br />
Joe Letteri, Senior Visual Effects Supervisor<br />
Andrew R. Jones, Animation Director<br />
Jeff Unay, Facial Lead<br />
Zoe Saldana, Actress</strong></p>
<p>DISTRICT 9 &#8211; Christopher Johnson<br />
Steve Nichols, Animation Supervisor<br />
Jeremy Mesana, Animation Lead<br />
Vera Zivny, Senior VFX Coordinator<br />
Brett Ineson, Motion Capture Supervisor</p>
<p>G-FORCE &#8211; Bucky<br />
Benjamin Cinelli, Senior Character Animator<br />
Dustin Wicke, Lead Cloth and Hair<br />
Peter Tieryas, Character Set-Up Technical Director<br />
Ryan Yee, Animator</p>
<p>WATCHMEN &#8211; Doctor Manhattan<br />
Keith Smith, Lead Animator<br />
Kevin Hudson, CG Modeling Supervisor<br />
Victor Schutz, Lead CG Lighting and Compositing Artist<br />
Aaron Campbell, Character Rigger</p>
<p><span style="text-decoration: underline;"><em><strong>Outstanding Animated Character in an Animated Feature Motion Picture</strong></em></span></p>
<p>CORALINE &#8211; ‘CORALINE’<br />
Travis Knight, Lead Animator<br />
Trey Thomas, Lead Animator</p>
<p>ICE AGE: DAWN OF THE DINOSAURS &#8211; Buck<br />
Simon Pegg, Buck<br />
Peter de Seve, Characters designed by</p>
<p>MONSTERS VS. ALIENS &#8211; B.O.B.<br />
David Burgess, Head of Character Animation<br />
Scott Cegielski, Effects Lead<br />
Terran Boylan, Character Technical Director<br />
David Weatherly, Animator</p>
<p><strong>UP &#8211; Carl &#8211; “No Dad Scene”<br />
Ed Asner, Voice of Carl<br />
Ron Zorman, Animator<br />
Brian Tindall, Character Modeling and Articulation Artist<br />
Carmen Ngai, Character Cloth Artist</strong></p>
<p><span style="text-decoration: underline;"><em><strong>Outstanding Animated Character in a Broadcast Program or Commercial</strong></em></span></p>
<p><strong>AMF &#8211; The Caterpillar<br />
Robert Sethi, Lead CG Artist<br />
Jamie O&#8217;Hara, Lead Character Modeller<br />
Steve Beck, Lead Character Animator<br />
Becky Porter, Lead Compositor</strong></p>
<p>DISNEY PREP AND LANDING &#8211; Wayne<br />
David Foley, Voice of Wayne<br />
Mark Mitchell, Supervising Animator<br />
Hidetaka Yosumi, Character Technical Director<br />
Leo Sanchez Barbosa, Modeler</p>
<p>EVIAN &#8211; Skating Babies<br />
Jorge Montiel Meurer, Lead Animator<br />
Wayne Simmons, Animator<br />
Jordi Onate, Animator<br />
Emanuele Pavarotti, Animator</p>
<p>PEPSI &#8211; Penguin &#8211; “The Flight of the Penguin”<br />
Andy Walker, VFX Supervisor, Technical Lead<br />
Seth Gollub, Animation Lead<br />
James Dick, Technical Director<br />
Spencer Leuders, Technical Director</p>
<p><span style="text-decoration: underline;"><em><strong>Outstanding Effects Animation in an Animated Feature Motion Picture</strong></em></span></p>
<p>CLOUDY WITH A CHANCE OF MEATBALLS<br />
Rob Bredow, VFX Supervisor<br />
Dan Kramer, Digital Effects Supervisor<br />
Matt Hausman, Effects Animation Supervisor<br />
Carl Hooper, Effects Animation Supervisor</p>
<p>CORALINE<br />
John Allan Armstrong, VFX Animator<br />
Richard Kent Burton, Stop Motion Effects Animator<br />
Craig Dowsett, CG Modeler</p>
<p>MONSTERS VS. ALIENS<br />
Amaury Aubel, Effects Lead<br />
Scott Cegielski, Effects Lead<br />
Alain De Hoe, Effects Lead<br />
David Allen, Effects Animator</p>
<p><strong>UP<br />
Jason Johnston, Effects Artist<br />
Alexis Angelidis, Effects Artist<br />
Jon Reisch, Effects Artist<br />
Eric Froemling, Effects Artist</strong></p>
<p><span style="text-decoration: underline;"><em><strong>Outstanding Matte Paintings in a Feature Motion Picture</strong></em></span></p>
<p><strong>AVATAR &#8211; Pandora<br />
Yvonne Muinde, Lead Matte Painter<br />
Brenton Cottman, Lead Matte Painter<br />
Peter Baustaedter, Senior Matte Painter<br />
Jean-Luc Azzis, Senior Compositor</strong></p>
<p>FRANKLYN &#8211; Meanwhile City Scapes<br />
Tania Richard, Matte Painter<br />
Christoph Unger, Matte Painter</p>
<p>HARRY POTTER AND THE HALF-BLOOD PRINCE<br />
Tania Richard, Matte Painter<br />
David Bassalla, TD<br />
Emily Cobb, 3D Artist</p>
<p>STAR TREK<br />
Brett Northcutt, Digimatte Lead<br />
Shane Roberts, Digimatte<br />
Masahiko Tani, Digimatte<br />
Dan Wheaton, Digimatte</p>
<p><span style="text-decoration: underline;"><em><strong>Outstanding Matte Paintings in a Broadcast Program or Commercial</strong></em></span></p>
<p><strong>KAISER PERMANENTE &#8211; Emerald City<br />
Ben Walker, Matte Painter<br />
David Woodland, Matte Painter<br />
Kim Taylor, Matte Painter<br />
Ben Walsh, Matte Painter</strong></p>
<p><span style="text-decoration: underline;"><em><strong>Outstanding Models and Miniatures in a Feature Motion Picture</strong></em></span></p>
<p><strong>AVATAR &#8211; Samson/Home Tree / Floating Mountains / Ampsuit<br />
Simon Cheung, Senior Modeller<br />
Paul Jenness, Lead Modeller<br />
John Stevenson-Galvin, Senior Modeller<br />
Rainer Zoettl, Senior/Lead Modeller</strong></p>
<p>CORALINE<br />
Deborah Cook, Lead Costume Design Fabricator<br />
Paul Mack, Model Maker<br />
Martin Meunier, Facial Animation Design<br />
Matthew DeLeu, Miniature Lighting Technician</p>
<p>NIGHT AT THE MUSEUM: BATTLE OF THE SMITHSONIAN &#8211; National Air and Space Museum Escape<br />
Ian Hunter, VFX Supervisor<br />
Forest Fischer, Model Crew Chief<br />
Robert Chapin, Digital FX Supervisor<br />
Tony Chen, Model Maker</p>
<p>TERMINATOR SALVATION &#8211; Practical Models and Miniatures<br />
Brian Gernand, Creative Director, Model Shops<br />
Geoff Heron, Special FX Supervisor<br />
Nick d&#8217;Abo, Model Shop Supervisor<br />
Patrick Sweeney, Director of Photography</p>
<p><span style="text-decoration: underline;"><em><strong>Outstanding Created Environment in a Feature Motion Picture</strong></em></span></p>
<div id="attachment_424" class="wp-caption alignright" style="width: 310px"><a href="http://boilingsky.com/wp-content/uploads/2010/02/4871_ves_t.jpg"><img class="size-medium wp-image-424" title="4871_ves_t" src="http://boilingsky.com/wp-content/uploads/2010/02/4871_ves_t-300x170.jpg" alt="4871_ves_t" width="300" height="170" /></a><p class="wp-caption-text">Image borrowed from cgsociety.org</p></div>
<p>2012 &#8211; Los Angeles Destruction<br />
Haarm-Pieter Duiker, CG Supervisor<br />
Marten Larsson, CG Effects Animation Lead<br />
Ryo Sakaguchi, CG Effects Animation Lead<br />
Hanzhi Tang, CG Lighting Supervisor</p>
<p>AVATAR &#8211; Floating Mountains<br />
Dan Lemmon, Visual Effects Supervisor<br />
Keith F. Miller, CG Supervisor<br />
Cameron Smith, Lead Compositor<br />
Jessica Cowley, Senior Texture Painter</p>
<p><strong>AVATAR &#8211; Jungle / Biolume<br />
Eric Saindon, Visual Effects Supervisor<br />
Shadi Almassizadeh, CG Supervisor<br />
Dan Cox, CG Supervisor<br />
Ula Rademeyer, Lead Texture Painter</strong></p>
<p>AVATAR &#8211; Willow Glade<br />
Guy Williams, Visual Effects Supervisor<br />
Thelvin Cabezas, Lighting Technical Director<br />
Daniel Macarin, Lighting Technical Director<br />
Miae Kang, Lead Lighting Technical Director</p>
<p><span style="text-decoration: underline;"><em><strong>Outstanding Created Environment in a Broadcast Program or Commercial</strong></em></span></p>
<p>AMC THEATERS / COKE &#8211; Magic Chairs<br />
Rob Nederhorst, VFX Supervisor<br />
Dariush Derakhshani, CG Supervisor<br />
Steve Cummings, CG Artist<br />
Harry Michalakeas, Technical Director</p>
<p>ASSASSINS CREED: LINEAGE &#8211; Ep. 1 “Duke of Milan Assassination”<br />
Mathieu Lalonde, CG Modeler<br />
Nadine Homier, Compositor<br />
Joseph Kasparlan, Lead Textures and Lighting<br />
Christian Morin, Compositor</p>
<p>FLASH FORWARD &#8211; Pilot “Freeway Overpass”<br />
Steve Meyer, Compositor<br />
Colin Feist, Compositor<br />
Paul Ghezzo, CG Supervisor<br />
Roger Kupelian, Matte Painter</p>
<p><strong>V &#8211; Pilot “Atrium and Ship Interiors”<br />
Chris Zapara, VFX Supervisor<br />
Chris Irving, Lead Compositor<br />
David Morton, Matte Painter<br />
Trevor Adams, CG Artist</strong></p>
<p><span style="text-decoration: underline;"><em><strong>Outstanding Compositing in a Feature Motion Picture</strong></em></span></p>
<p>AVATAR<br />
Erik Winquist, Compositing Supervisor<br />
Robin Hollander, Compositor<br />
Erich Eder, Compositor<br />
Giuseppe Tagliavini, Compositor</p>
<p>AVATAR &#8211; End Battle<br />
Eddie Pasquarello, Compositing Supervisor<br />
Beth D&#8217;Amato, Digital Paint<br />
Todd Vaziri, Compositor<br />
Jay Cooper, Technical Director</p>
<p><strong>DISTRICT 9<br />
Shervin Shogian, Compositing Supervisor<br />
Hamish Schumacher, Lead Compositor<br />
Janeen Elliott, Senior Compositor<br />
Simon Hughes, Senior Compositor</strong></p>
<p>SHERLOCK HOLMES &#8211; Wharf Explosion Sequence<br />
Kate Windibank, Senior Compositor<br />
Jan Adamczyk, Mid Compositor<br />
Sam Osborne, Compositor<br />
Alex Cumming, Junior Compositor</p>
<p><span style="text-decoration: underline;"><em><strong>Outstanding Compositing in a Broadcast Program or Commercial</strong></em></span></p>
<p><strong>CSI CRIME SCENE INVESTIGATION &#8211; Ep 1001 Opening Sequence<br />
Derek Smith, Compositor<br />
Christina Spring, Compositor<br />
Steve Meyer, VFX Supervisor<br />
Zach Zaubi, Compositor</strong></p>
<p>KERRY LOWLOW &#8216;MOUSE&#8217; &#8211; Overall<br />
Jake Mengers, VFX Supervisor<br />
Stephen Newbold, VFX Supervisor<br />
Kelly Bruce, Compositor<br />
Greg Howe-Davies, Compositor</p>
<p>PEPSI &#8211; The Flight of the Penguin<br />
Murray Butler, VFX Supervior/Lead Flame<br />
Ben Cronin, Senior Flame Operator<br />
Andy Rowan-Robinson, Technical Director<br />
Miyuki Shimamoto, Flame Operator</p>
<p>PORSCHE &#8211; Family Tree<br />
Tim Davies, VFX Supervisor/Lead Compositor<br />
Jeff Willette, Lead Technical Designer<br />
Zach Tucker, CG Supervisor</p>
<p><span style="text-decoration: underline;"><em><strong>Outstanding Visual Effects in a Student Project</strong></em></span></p>
<p>THE FULL MOON MYSTERY &#8211; The Discovery<br />
David Goubitz, VFX Supervisor &amp; Producer<br />
Flip Buttinger, VFX Supervisor &amp; Producer<br />
Jeffrey De Vore, Director</p>
<p>MOTHERLAND<br />
Hannes Appell</p>
<p><strong>THEY WILL COME TO TOWN<br />
Thilo Ewers</strong></p>
<p>URS &#8211; Cliff<br />
Moritz Mayerhofer, Graduate</p>
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